Grace

Grace

Rarity: 6

About

Grace is a vibrant and athletic Rainbow Glider Squirrel, known for her colorful aerial displays and unwavering loyalty to her friends. Her confident demeanor and creative spirit make her a natural leader and inspiration in Whistle Wood, always ready to take on new challenges and stand up for what's right.

Personality

Grace is confident, outgoing, and always up for a challenge. She has a strong sense of justice and isn't afraid to speak up for what she believes in. Grace is fiercely loyal to her friends, always ready to lend a helping paw or defend them from any threat. She has a creative approach to problem-solving, often coming up with colorful solutions to tricky situations. Grace's competitive spirit is balanced by her good sportsmanship and desire to see everyone succeed.

Role in the Community

In Whistle Wood, Grace serves as an athletic coach and team-building expert. Her rainbow trails are often used to create temporary bridges or paths for other Fuzzwuzzes. Grace organizes and leads colorful aerial displays for special events, boosting community morale. She runs workshops on confidence-building and creative problem-solving, using her color manipulation abilities to help others see situations from new perspectives. Grace's protective nature makes her a valued member of Whistle Wood's defense team, using her Prism Shield to safeguard others. Her ability to enhance others' abilities through color makes her an excellent support in any group endeavor. Grace's strong sense of fairness and justice often puts her in the role of mediator in disputes, helping to maintain harmony in the community.

Stats

  • HP210 - 270
  • Strength40 - 60
  • Accuracy70 - 90
  • Magic80 - 100
  • Move Power90 - 150
  • Support Power80

Moves

Main Moves

  • Color StreakPower 90 - 150
  • Prism PunchPower 90 - 150
  • Rainbow ArcPower 90 - 150

Special Moves

  • Prismatic ShieldPower: 140

    Creates a rainbow barrier that reduces all incoming damage by 100 for 2 turns

  • Color TherapyPower: 150

    Heals 50 and increases defense by 100 for 1 turn

  • RefractionPower: 0

    Roll a dice, if 3 or above the opponents next attack does double damage on itself

Support

Types which can be supported